File: //var/www/aspa/three/addons/webxr/XRPlanes.js
import {
	BoxGeometry,
	Matrix4,
	Mesh,
	MeshBasicMaterial,
	Object3D
} from 'three';
class XRPlanes extends Object3D {
	constructor( renderer ) {
		super();
		const matrix = new Matrix4();
		const currentPlanes = new Map();
		const xr = renderer.xr;
		xr.addEventListener( 'planesdetected', event => {
			const frame = event.data;
			const planes = frame.detectedPlanes;
			const referenceSpace = xr.getReferenceSpace();
			let planeschanged = false;
			for ( const [ plane, mesh ] of currentPlanes ) {
				if ( planes.has( plane ) === false ) {
					mesh.geometry.dispose();
					mesh.material.dispose();
					this.remove( mesh );
					currentPlanes.delete( plane );
					planeschanged = true;
				}
			}
			for ( const plane of planes ) {
				if ( currentPlanes.has( plane ) === false ) {
					const pose = frame.getPose( plane.planeSpace, referenceSpace );
					matrix.fromArray( pose.transform.matrix );
					const polygon = plane.polygon;
					let minX = Number.MAX_SAFE_INTEGER;
					let maxX = Number.MIN_SAFE_INTEGER;
					let minZ = Number.MAX_SAFE_INTEGER;
					let maxZ = Number.MIN_SAFE_INTEGER;
					for ( const point of polygon ) {
						minX = Math.min( minX, point.x );
						maxX = Math.max( maxX, point.x );
						minZ = Math.min( minZ, point.z );
						maxZ = Math.max( maxZ, point.z );
					}
					const width = maxX - minX;
					const height = maxZ - minZ;
					const geometry = new BoxGeometry( width, 0.01, height );
					const material = new MeshBasicMaterial( { color: 0xffffff * Math.random() } );
					const mesh = new Mesh( geometry, material );
					mesh.position.setFromMatrixPosition( matrix );
					mesh.quaternion.setFromRotationMatrix( matrix );
					this.add( mesh );
					currentPlanes.set( plane, mesh );
					planeschanged = true;
				}
			}
			if ( planeschanged ) {
				this.dispatchEvent( { type: 'planeschanged' } );
			}
		} );
	}
}
export { XRPlanes };