HEX
Server: Apache/2.4.41 (Ubuntu)
System: Linux vm8 5.4.0-216-generic #236-Ubuntu SMP Fri Apr 11 19:53:21 UTC 2025 x86_64
User: afleverb (1000)
PHP: 7.4.33
Disabled: pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare,
Upload Files
File: //var/www/aspa/three/addons/renderers/webgl-legacy/nodes/WebGLNodes.js
import { WebGLNodeBuilder } from './WebGLNodeBuilder.js';
import { NodeFrame } from '../../../nodes/Nodes.js';

import { Material } from 'three';

const builders = new WeakMap();
export const nodeFrame = new NodeFrame();

Material.prototype.onBuild = function ( object, parameters, renderer ) {

	const material = this;

	if ( material.isNodeMaterial === true ) {

		builders.set( material, new WebGLNodeBuilder( object, renderer, parameters, material ).build() );

	}

};

Material.prototype.onBeforeRender = function ( renderer, scene, camera, geometry, object ) {

	const nodeBuilder = builders.get( this );

	if ( nodeBuilder !== undefined ) {

		nodeFrame.material = this;
		nodeFrame.camera = camera;
		nodeFrame.object = object;
		nodeFrame.renderer = renderer;

		const updateNodes = nodeBuilder.updateNodes;

		if ( updateNodes.length > 0 ) {

			// force refresh material uniforms
			renderer.state.useProgram( null );

			//this.uniformsNeedUpdate = true;

			for ( const node of updateNodes ) {

				nodeFrame.updateNode( node );

			}

		}

	}

};