File: //var/www/aspa/three/addons/renderers/common/RenderObject.js
import ClippingContext from "./ClippingContext.js";
let id = 0;
export default class RenderObject {
	constructor( nodes, geometries, renderer, object, material, scene, camera, lightsNode, renderContext ) {
		this._nodes = nodes;
		this._geometries = geometries;
		this.id = id ++;
		this.renderer = renderer;
		this.object = object;
		this.material = material;
		this.scene = scene;
		this.camera = camera;
		this.lightsNode = lightsNode;
		this.context = renderContext;
		this.geometry = object.geometry;
		this.version = material.version;
		this.attributes = null;
		this.pipeline = null;
		this.vertexBuffers = null;
		this.updateClipping( renderContext.clippingContext );
		this.clippingContextVersion = this.clippingContext.version;
		this.initialNodesCacheKey = this.getNodesCacheKey();
		this.initialCacheKey = this.getCacheKey();
		this._nodeBuilderState = null;
		this._bindings = null;
		this.onDispose = null;
		this.isRenderObject = true;
		this.onMaterialDispose = () => {
			this.dispose();
		};
		this.material.addEventListener( 'dispose', this.onMaterialDispose );
	}
	updateClipping( parent ) {
		const material = this.material;
		let clippingContext = this.clippingContext;
		if ( Array.isArray( material.clippingPlanes ) ) {
			if ( clippingContext === parent || ! clippingContext ) {
				clippingContext = new ClippingContext();
				this.clippingContext = clippingContext;
			}
			clippingContext.update( parent, material );
		} else if ( this.clippingContext !== parent ) {
			this.clippingContext = parent;
		}
	}
	clippingNeedsUpdate () {
		if ( this.clippingContext.version === this.clippingContextVersion ) return false;
		this.clippingContextVersion = this.clippingContext.version;
		return true;
	}
	getNodeBuilderState() {
		return this._nodeBuilderState || ( this._nodeBuilderState = this._nodes.getForRender( this ) );
	}
	getBindings() {
		return this._bindings || ( this._bindings = this.getNodeBuilderState().createBindings() );
	}
	getIndex() {
		return this._geometries.getIndex( this );
	}
	getChainArray() {
		return [ this.object, this.material, this.context, this.lightsNode ];
	}
	getAttributes() {
		if ( this.attributes !== null ) return this.attributes;
		const nodeAttributes = this.getNodeBuilderState().nodeAttributes;
		const geometry = this.geometry;
		const attributes = [];
		const vertexBuffers = new Set();
		for ( const nodeAttribute of nodeAttributes ) {
			const attribute = nodeAttribute.node && nodeAttribute.node.attribute ? nodeAttribute.node.attribute : geometry.getAttribute( nodeAttribute.name );
			if ( attribute === undefined ) continue;
			attributes.push( attribute );
			const bufferAttribute = attribute.isInterleavedBufferAttribute ? attribute.data : attribute;
			vertexBuffers.add( bufferAttribute );
		}
		this.attributes = attributes;
		this.vertexBuffers = Array.from( vertexBuffers.values() );
		return attributes;
	}
	getVertexBuffers() {
		if ( this.vertexBuffers === null ) this.getAttributes();
		return this.vertexBuffers;
	}
	getMaterialCacheKey() {
		const { object, material } = this;
		let cacheKey = material.customProgramCacheKey();
		for ( const property in material ) {
			if ( /^(is[A-Z])|^(visible|version|uuid|name|opacity|userData)$/.test( property ) ) continue;
			let value = material[ property ];
			if ( value !== null ) {
				const type = typeof value;
				if ( type === 'number' ) value = value !== 0 ? '1' : '0'; // Convert to on/off, important for clearcoat, transmission, etc
				else if ( type === 'object' ) value = '{}';
			}
			cacheKey += /*property + ':' +*/ value + ',';
		}
		cacheKey += this.clippingContextVersion + ',';
		if ( object.skeleton ) {
			cacheKey += object.skeleton.bones.length + ',';
		}
		if ( object.morphTargetInfluences ) {
			cacheKey += object.morphTargetInfluences.length + ',';
		}
		return cacheKey;
	}
	get needsUpdate() {
		return this.initialNodesCacheKey !== this.getNodesCacheKey();
	}
	getNodesCacheKey() {
		// Environment Nodes Cache Key
		return this._nodes.getCacheKey( this.scene, this.lightsNode );
	}
	getCacheKey() {
		return this.getMaterialCacheKey() + ',' + this.getNodesCacheKey();
	}
	dispose() {
		this.material.removeEventListener( 'dispose', this.onMaterialDispose );
		this.onDispose();
	}
}