File: //var/www/aspa/three/addons/nodes/utils/RemapNode.js
import Node, { addNodeClass } from '../core/Node.js';
import { float, addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
class RemapNode extends Node {
	constructor( node, inLowNode, inHighNode, outLowNode = float( 0 ), outHighNode = float( 1 ) ) {
		super();
		this.node = node;
		this.inLowNode = inLowNode;
		this.inHighNode = inHighNode;
		this.outLowNode = outLowNode;
		this.outHighNode = outHighNode;
		this.doClamp = true;
	}
	setup() {
		const { node, inLowNode, inHighNode, outLowNode, outHighNode, doClamp } = this;
		let t = node.sub( inLowNode ).div( inHighNode.sub( inLowNode ) );
		if ( doClamp === true ) t = t.clamp();
		return t.mul( outHighNode.sub( outLowNode ) ).add( outLowNode );
	}
}
export default RemapNode;
export const remap = nodeProxy( RemapNode, null, null, { doClamp: false } );
export const remapClamp = nodeProxy( RemapNode );
addNodeElement( 'remap', remap );
addNodeElement( 'remapClamp', remapClamp );
addNodeClass( 'RemapNode', RemapNode );