File: //var/www/aspa/three/addons/nodes/utils/OscNode.js
import Node, { addNodeClass } from '../core/Node.js';
import { timerLocal } from './TimerNode.js';
import { nodeObject, nodeProxy } from '../shadernode/ShaderNode.js';
class OscNode extends Node {
	constructor( method = OscNode.SINE, timeNode = timerLocal() ) {
		super();
		this.method = method;
		this.timeNode = timeNode;
	}
	getNodeType( builder ) {
		return this.timeNode.getNodeType( builder );
	}
	setup() {
		const method = this.method;
		const timeNode = nodeObject( this.timeNode );
		let outputNode = null;
		if ( method === OscNode.SINE ) {
			outputNode = timeNode.add( 0.75 ).mul( Math.PI * 2 ).sin().mul( 0.5 ).add( 0.5 );
		} else if ( method === OscNode.SQUARE ) {
			outputNode = timeNode.fract().round();
		} else if ( method === OscNode.TRIANGLE ) {
			outputNode = timeNode.add( 0.5 ).fract().mul( 2 ).sub( 1 ).abs();
		} else if ( method === OscNode.SAWTOOTH ) {
			outputNode = timeNode.fract();
		}
		return outputNode;
	}
	serialize( data ) {
		super.serialize( data );
		data.method = this.method;
	}
	deserialize( data ) {
		super.deserialize( data );
		this.method = data.method;
	}
}
OscNode.SINE = 'sine';
OscNode.SQUARE = 'square';
OscNode.TRIANGLE = 'triangle';
OscNode.SAWTOOTH = 'sawtooth';
export default OscNode;
export const oscSine = nodeProxy( OscNode, OscNode.SINE );
export const oscSquare = nodeProxy( OscNode, OscNode.SQUARE );
export const oscTriangle = nodeProxy( OscNode, OscNode.TRIANGLE );
export const oscSawtooth = nodeProxy( OscNode, OscNode.SAWTOOTH );
addNodeClass( 'OscNode', OscNode );