File: //var/www/aspa/three/addons/nodes/parsers/GLSLNodeFunction.js
import NodeFunction from '../core/NodeFunction.js';
import NodeFunctionInput from '../core/NodeFunctionInput.js';
const declarationRegexp = /^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i;
const propertiesRegexp = /[a-z_0-9]+/ig;
const pragmaMain = '#pragma main';
const parse = ( source ) => {
	source = source.trim();
	const pragmaMainIndex = source.indexOf( pragmaMain );
	const mainCode = pragmaMainIndex !== - 1 ? source.slice( pragmaMainIndex + pragmaMain.length ) : source;
	const declaration = mainCode.match( declarationRegexp );
	if ( declaration !== null && declaration.length === 5 ) {
		// tokenizer
		const inputsCode = declaration[ 4 ];
		const propsMatches = [];
		let nameMatch = null;
		while ( ( nameMatch = propertiesRegexp.exec( inputsCode ) ) !== null ) {
			propsMatches.push( nameMatch );
		}
		// parser
		const inputs = [];
		let i = 0;
		while ( i < propsMatches.length ) {
			const isConst = propsMatches[ i ][ 0 ] === 'const';
			if ( isConst === true ) {
				i ++;
			}
			let qualifier = propsMatches[ i ][ 0 ];
			if ( qualifier === 'in' || qualifier === 'out' || qualifier === 'inout' ) {
				i ++;
			} else {
				qualifier = '';
			}
			const type = propsMatches[ i ++ ][ 0 ];
			let count = Number.parseInt( propsMatches[ i ][ 0 ] );
			if ( Number.isNaN( count ) === false ) i ++;
			else count = null;
			const name = propsMatches[ i ++ ][ 0 ];
			inputs.push( new NodeFunctionInput( type, name, count, qualifier, isConst ) );
		}
		//
		const blockCode = mainCode.substring( declaration[ 0 ].length );
		const name = declaration[ 3 ] !== undefined ? declaration[ 3 ] : '';
		const type = declaration[ 2 ];
		const presicion = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
		const headerCode = pragmaMainIndex !== - 1 ? source.slice( 0, pragmaMainIndex ) : '';
		return {
			type,
			inputs,
			name,
			presicion,
			inputsCode,
			blockCode,
			headerCode
		};
	} else {
		throw new Error( 'FunctionNode: Function is not a GLSL code.' );
	}
};
class GLSLNodeFunction extends NodeFunction {
	constructor( source ) {
		const { type, inputs, name, presicion, inputsCode, blockCode, headerCode } = parse( source );
		super( type, inputs, name, presicion );
		this.inputsCode = inputsCode;
		this.blockCode = blockCode;
		this.headerCode = headerCode;
	}
	getCode( name = this.name ) {
		let code;
		const blockCode = this.blockCode;
		if ( blockCode !== '' ) {
			const { type, inputsCode, headerCode, presicion } = this;
			let declarationCode = `${ type } ${ name } ( ${ inputsCode.trim() } )`;
			if ( presicion !== '' ) {
				declarationCode = `${ presicion } ${ declarationCode }`;
			}
			code = headerCode + declarationCode + blockCode;
		} else {
			// interface function
			code = '';
		}
		return code;
	}
}
export default GLSLNodeFunction;