File: //var/www/aspa/three/addons/nodes/lighting/IESSpotLightNode.js
import SpotLightNode from './SpotLightNode.js';
import { addLightNode } from './LightsNode.js';
import { texture } from '../accessors/TextureNode.js';
import { vec2 } from '../shadernode/ShaderNode.js';
import { addNodeClass } from '../core/Node.js';
import IESSpotLight from '../../lights/IESSpotLight.js';
class IESSpotLightNode extends SpotLightNode {
	getSpotAttenuation( angleCosine ) {
		const iesMap = this.light.iesMap;
		let spotAttenuation = null;
		if ( iesMap && iesMap.isTexture === true ) {
			const angle = angleCosine.acos().mul( 1.0 / Math.PI );
			spotAttenuation = texture( iesMap, vec2( angle, 0 ), 0 ).r;
		} else {
			spotAttenuation = super.getSpotAttenuation( angleCosine );
		}
		return spotAttenuation;
	}
}
export default IESSpotLightNode;
addNodeClass( 'IESSpotLightNode', IESSpotLightNode );
addLightNode( IESSpotLight, IESSpotLightNode );