File: //var/www/aspa/three/addons/nodes/lighting/HemisphereLightNode.js
import AnalyticLightNode from './AnalyticLightNode.js';
import { addLightNode } from './LightsNode.js';
import { uniform } from '../core/UniformNode.js';
import { mix } from '../math/MathNode.js';
import { normalView } from '../accessors/NormalNode.js';
import { objectPosition } from '../accessors/Object3DNode.js';
import { addNodeClass } from '../core/Node.js';
import { Color, HemisphereLight } from 'three';
class HemisphereLightNode extends AnalyticLightNode {
	constructor( light = null ) {
		super( light );
		this.lightPositionNode = objectPosition( light );
		this.lightDirectionNode = this.lightPositionNode.normalize();
		this.groundColorNode = uniform( new Color() );
	}
	update( frame ) {
		const { light } = this;
		super.update( frame );
		this.lightPositionNode.object3d = light;
		this.groundColorNode.value.copy( light.groundColor ).multiplyScalar( light.intensity );
	}
	setup( builder ) {
		const { colorNode, groundColorNode, lightDirectionNode } = this;
		const dotNL = normalView.dot( lightDirectionNode );
		const hemiDiffuseWeight = dotNL.mul( 0.5 ).add( 0.5 );
		const irradiance = mix( groundColorNode, colorNode, hemiDiffuseWeight );
		builder.context.irradiance.addAssign( irradiance );
	}
}
export default HemisphereLightNode;
addNodeClass( 'HemisphereLightNode', HemisphereLightNode );
addLightNode( HemisphereLight, HemisphereLightNode );