File: //var/www/aspa/three/addons/misc/Gyroscope.js
import {
	Object3D,
	Quaternion,
	Vector3
} from 'three';
const _translationObject = new Vector3();
const _quaternionObject = new Quaternion();
const _scaleObject = new Vector3();
const _translationWorld = new Vector3();
const _quaternionWorld = new Quaternion();
const _scaleWorld = new Vector3();
class Gyroscope extends Object3D {
	constructor() {
		super();
	}
	updateMatrixWorld( force ) {
		this.matrixAutoUpdate && this.updateMatrix();
		// update matrixWorld
		if ( this.matrixWorldNeedsUpdate || force ) {
			if ( this.parent !== null ) {
				this.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix );
				this.matrixWorld.decompose( _translationWorld, _quaternionWorld, _scaleWorld );
				this.matrix.decompose( _translationObject, _quaternionObject, _scaleObject );
				this.matrixWorld.compose( _translationWorld, _quaternionObject, _scaleWorld );
			} else {
				this.matrixWorld.copy( this.matrix );
			}
			this.matrixWorldNeedsUpdate = false;
			force = true;
		}
		// update children
		for ( let i = 0, l = this.children.length; i < l; i ++ ) {
			this.children[ i ].updateMatrixWorld( force );
		}
	}
}
export { Gyroscope };