File: //var/www/aspa/three/addons/loaders/EXRLoader.js
import {
	DataTextureLoader,
	DataUtils,
	FloatType,
	HalfFloatType,
	NoColorSpace,
	LinearFilter,
	LinearSRGBColorSpace,
	RedFormat,
	RGBAFormat
} from 'three';
import * as fflate from '../libs/fflate.module.js';
/**
 * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
 * Supports reading as UnsignedByte, HalfFloat and Float type data texture.
 *
 * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
 * implementation, so I have preserved their copyright notices.
 */
// /*
// Copyright (c) 2014 - 2017, Syoyo Fujita
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Syoyo Fujita nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// */
// // TinyEXR contains some OpenEXR code, which is licensed under ------------
// ///////////////////////////////////////////////////////////////////////////
// //
// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// // Digital Ltd. LLC
// //
// // All rights reserved.
// //
// // Redistribution and use in source and binary forms, with or without
// // modification, are permitted provided that the following conditions are
// // met:
// // *       Redistributions of source code must retain the above copyright
// // notice, this list of conditions and the following disclaimer.
// // *       Redistributions in binary form must reproduce the above
// // copyright notice, this list of conditions and the following disclaimer
// // in the documentation and/or other materials provided with the
// // distribution.
// // *       Neither the name of Industrial Light & Magic nor the names of
// // its contributors may be used to endorse or promote products derived
// // from this software without specific prior written permission.
// //
// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// //
// ///////////////////////////////////////////////////////////////////////////
// // End of OpenEXR license -------------------------------------------------
class EXRLoader extends DataTextureLoader {
	constructor( manager ) {
		super( manager );
		this.type = HalfFloatType;
	}
	parse( buffer ) {
		const USHORT_RANGE = ( 1 << 16 );
		const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
		const HUF_ENCBITS = 16; // literal (value) bit length
		const HUF_DECBITS = 14; // decoding bit size (>= 8)
		const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
		const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
		const HUF_DECMASK = HUF_DECSIZE - 1;
		const NBITS = 16;
		const A_OFFSET = 1 << ( NBITS - 1 );
		const MOD_MASK = ( 1 << NBITS ) - 1;
		const SHORT_ZEROCODE_RUN = 59;
		const LONG_ZEROCODE_RUN = 63;
		const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
		const ULONG_SIZE = 8;
		const FLOAT32_SIZE = 4;
		const INT32_SIZE = 4;
		const INT16_SIZE = 2;
		const INT8_SIZE = 1;
		const STATIC_HUFFMAN = 0;
		const DEFLATE = 1;
		const UNKNOWN = 0;
		const LOSSY_DCT = 1;
		const RLE = 2;
		const logBase = Math.pow( 2.7182818, 2.2 );
		function reverseLutFromBitmap( bitmap, lut ) {
			let k = 0;
			for ( let i = 0; i < USHORT_RANGE; ++ i ) {
				if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
					lut[ k ++ ] = i;
				}
			}
			const n = k - 1;
			while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
			return n;
		}
		function hufClearDecTable( hdec ) {
			for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
				hdec[ i ] = {};
				hdec[ i ].len = 0;
				hdec[ i ].lit = 0;
				hdec[ i ].p = null;
			}
		}
		const getBitsReturn = { l: 0, c: 0, lc: 0 };
		function getBits( nBits, c, lc, uInt8Array, inOffset ) {
			while ( lc < nBits ) {
				c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
				lc += 8;
			}
			lc -= nBits;
			getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
			getBitsReturn.c = c;
			getBitsReturn.lc = lc;
		}
		const hufTableBuffer = new Array( 59 );
		function hufCanonicalCodeTable( hcode ) {
			for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
			for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
			let c = 0;
			for ( let i = 58; i > 0; -- i ) {
				const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
				hufTableBuffer[ i ] = c;
				c = nc;
			}
			for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
				const l = hcode[ i ];
				if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
			}
		}
		function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
			const p = inOffset;
			let c = 0;
			let lc = 0;
			for ( ; im <= iM; im ++ ) {
				if ( p.value - inOffset.value > ni ) return false;
				getBits( 6, c, lc, uInt8Array, p );
				const l = getBitsReturn.l;
				c = getBitsReturn.c;
				lc = getBitsReturn.lc;
				hcode[ im ] = l;
				if ( l == LONG_ZEROCODE_RUN ) {
					if ( p.value - inOffset.value > ni ) {
						throw new Error( 'Something wrong with hufUnpackEncTable' );
					}
					getBits( 8, c, lc, uInt8Array, p );
					let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
					c = getBitsReturn.c;
					lc = getBitsReturn.lc;
					if ( im + zerun > iM + 1 ) {
						throw new Error( 'Something wrong with hufUnpackEncTable' );
					}
					while ( zerun -- ) hcode[ im ++ ] = 0;
					im --;
				} else if ( l >= SHORT_ZEROCODE_RUN ) {
					let zerun = l - SHORT_ZEROCODE_RUN + 2;
					if ( im + zerun > iM + 1 ) {
						throw new Error( 'Something wrong with hufUnpackEncTable' );
					}
					while ( zerun -- ) hcode[ im ++ ] = 0;
					im --;
				}
			}
			hufCanonicalCodeTable( hcode );
		}
		function hufLength( code ) {
			return code & 63;
		}
		function hufCode( code ) {
			return code >> 6;
		}
		function hufBuildDecTable( hcode, im, iM, hdecod ) {
			for ( ; im <= iM; im ++ ) {
				const c = hufCode( hcode[ im ] );
				const l = hufLength( hcode[ im ] );
				if ( c >> l ) {
					throw new Error( 'Invalid table entry' );
				}
				if ( l > HUF_DECBITS ) {
					const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
					if ( pl.len ) {
						throw new Error( 'Invalid table entry' );
					}
					pl.lit ++;
					if ( pl.p ) {
						const p = pl.p;
						pl.p = new Array( pl.lit );
						for ( let i = 0; i < pl.lit - 1; ++ i ) {
							pl.p[ i ] = p[ i ];
						}
					} else {
						pl.p = new Array( 1 );
					}
					pl.p[ pl.lit - 1 ] = im;
				} else if ( l ) {
					let plOffset = 0;
					for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
						const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
						if ( pl.len || pl.p ) {
							throw new Error( 'Invalid table entry' );
						}
						pl.len = l;
						pl.lit = im;
						plOffset ++;
					}
				}
			}
			return true;
		}
		const getCharReturn = { c: 0, lc: 0 };
		function getChar( c, lc, uInt8Array, inOffset ) {
			c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
			lc += 8;
			getCharReturn.c = c;
			getCharReturn.lc = lc;
		}
		const getCodeReturn = { c: 0, lc: 0 };
		function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
			if ( po == rlc ) {
				if ( lc < 8 ) {
					getChar( c, lc, uInt8Array, inOffset );
					c = getCharReturn.c;
					lc = getCharReturn.lc;
				}
				lc -= 8;
				let cs = ( c >> lc );
				cs = new Uint8Array( [ cs ] )[ 0 ];
				if ( outBufferOffset.value + cs > outBufferEndOffset ) {
					return false;
				}
				const s = outBuffer[ outBufferOffset.value - 1 ];
				while ( cs -- > 0 ) {
					outBuffer[ outBufferOffset.value ++ ] = s;
				}
			} else if ( outBufferOffset.value < outBufferEndOffset ) {
				outBuffer[ outBufferOffset.value ++ ] = po;
			} else {
				return false;
			}
			getCodeReturn.c = c;
			getCodeReturn.lc = lc;
		}
		function UInt16( value ) {
			return ( value & 0xFFFF );
		}
		function Int16( value ) {
			const ref = UInt16( value );
			return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
		}
		const wdec14Return = { a: 0, b: 0 };
		function wdec14( l, h ) {
			const ls = Int16( l );
			const hs = Int16( h );
			const hi = hs;
			const ai = ls + ( hi & 1 ) + ( hi >> 1 );
			const as = ai;
			const bs = ai - hi;
			wdec14Return.a = as;
			wdec14Return.b = bs;
		}
		function wdec16( l, h ) {
			const m = UInt16( l );
			const d = UInt16( h );
			const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
			const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
			wdec14Return.a = aa;
			wdec14Return.b = bb;
		}
		function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
			const w14 = mx < ( 1 << 14 );
			const n = ( nx > ny ) ? ny : nx;
			let p = 1;
			let p2;
			let py;
			while ( p <= n ) p <<= 1;
			p >>= 1;
			p2 = p;
			p >>= 1;
			while ( p >= 1 ) {
				py = 0;
				const ey = py + oy * ( ny - p2 );
				const oy1 = oy * p;
				const oy2 = oy * p2;
				const ox1 = ox * p;
				const ox2 = ox * p2;
				let i00, i01, i10, i11;
				for ( ; py <= ey; py += oy2 ) {
					let px = py;
					const ex = py + ox * ( nx - p2 );
					for ( ; px <= ex; px += ox2 ) {
						const p01 = px + ox1;
						const p10 = px + oy1;
						const p11 = p10 + ox1;
						if ( w14 ) {
							wdec14( buffer[ px + j ], buffer[ p10 + j ] );
							i00 = wdec14Return.a;
							i10 = wdec14Return.b;
							wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
							i01 = wdec14Return.a;
							i11 = wdec14Return.b;
							wdec14( i00, i01 );
							buffer[ px + j ] = wdec14Return.a;
							buffer[ p01 + j ] = wdec14Return.b;
							wdec14( i10, i11 );
							buffer[ p10 + j ] = wdec14Return.a;
							buffer[ p11 + j ] = wdec14Return.b;
						} else {
							wdec16( buffer[ px + j ], buffer[ p10 + j ] );
							i00 = wdec14Return.a;
							i10 = wdec14Return.b;
							wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
							i01 = wdec14Return.a;
							i11 = wdec14Return.b;
							wdec16( i00, i01 );
							buffer[ px + j ] = wdec14Return.a;
							buffer[ p01 + j ] = wdec14Return.b;
							wdec16( i10, i11 );
							buffer[ p10 + j ] = wdec14Return.a;
							buffer[ p11 + j ] = wdec14Return.b;
						}
					}
					if ( nx & p ) {
						const p10 = px + oy1;
						if ( w14 )
							wdec14( buffer[ px + j ], buffer[ p10 + j ] );
						else
							wdec16( buffer[ px + j ], buffer[ p10 + j ] );
						i00 = wdec14Return.a;
						buffer[ p10 + j ] = wdec14Return.b;
						buffer[ px + j ] = i00;
					}
				}
				if ( ny & p ) {
					let px = py;
					const ex = py + ox * ( nx - p2 );
					for ( ; px <= ex; px += ox2 ) {
						const p01 = px + ox1;
						if ( w14 )
							wdec14( buffer[ px + j ], buffer[ p01 + j ] );
						else
							wdec16( buffer[ px + j ], buffer[ p01 + j ] );
						i00 = wdec14Return.a;
						buffer[ p01 + j ] = wdec14Return.b;
						buffer[ px + j ] = i00;
					}
				}
				p2 = p;
				p >>= 1;
			}
			return py;
		}
		function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
			let c = 0;
			let lc = 0;
			const outBufferEndOffset = no;
			const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
			while ( inOffset.value < inOffsetEnd ) {
				getChar( c, lc, uInt8Array, inOffset );
				c = getCharReturn.c;
				lc = getCharReturn.lc;
				while ( lc >= HUF_DECBITS ) {
					const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
					const pl = decodingTable[ index ];
					if ( pl.len ) {
						lc -= pl.len;
						getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
						c = getCodeReturn.c;
						lc = getCodeReturn.lc;
					} else {
						if ( ! pl.p ) {
							throw new Error( 'hufDecode issues' );
						}
						let j;
						for ( j = 0; j < pl.lit; j ++ ) {
							const l = hufLength( encodingTable[ pl.p[ j ] ] );
							while ( lc < l && inOffset.value < inOffsetEnd ) {
								getChar( c, lc, uInt8Array, inOffset );
								c = getCharReturn.c;
								lc = getCharReturn.lc;
							}
							if ( lc >= l ) {
								if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
									lc -= l;
									getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
									c = getCodeReturn.c;
									lc = getCodeReturn.lc;
									break;
								}
							}
						}
						if ( j == pl.lit ) {
							throw new Error( 'hufDecode issues' );
						}
					}
				}
			}
			const i = ( 8 - ni ) & 7;
			c >>= i;
			lc -= i;
			while ( lc > 0 ) {
				const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
				if ( pl.len ) {
					lc -= pl.len;
					getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
					c = getCodeReturn.c;
					lc = getCodeReturn.lc;
				} else {
					throw new Error( 'hufDecode issues' );
				}
			}
			return true;
		}
		function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
			const outOffset = { value: 0 };
			const initialInOffset = inOffset.value;
			const im = parseUint32( inDataView, inOffset );
			const iM = parseUint32( inDataView, inOffset );
			inOffset.value += 4;
			const nBits = parseUint32( inDataView, inOffset );
			inOffset.value += 4;
			if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
				throw new Error( 'Something wrong with HUF_ENCSIZE' );
			}
			const freq = new Array( HUF_ENCSIZE );
			const hdec = new Array( HUF_DECSIZE );
			hufClearDecTable( hdec );
			const ni = nCompressed - ( inOffset.value - initialInOffset );
			hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
			if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
				throw new Error( 'Something wrong with hufUncompress' );
			}
			hufBuildDecTable( freq, im, iM, hdec );
			hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
		}
		function applyLut( lut, data, nData ) {
			for ( let i = 0; i < nData; ++ i ) {
				data[ i ] = lut[ data[ i ] ];
			}
		}
		function predictor( source ) {
			for ( let t = 1; t < source.length; t ++ ) {
				const d = source[ t - 1 ] + source[ t ] - 128;
				source[ t ] = d;
			}
		}
		function interleaveScalar( source, out ) {
			let t1 = 0;
			let t2 = Math.floor( ( source.length + 1 ) / 2 );
			let s = 0;
			const stop = source.length - 1;
			while ( true ) {
				if ( s > stop ) break;
				out[ s ++ ] = source[ t1 ++ ];
				if ( s > stop ) break;
				out[ s ++ ] = source[ t2 ++ ];
			}
		}
		function decodeRunLength( source ) {
			let size = source.byteLength;
			const out = new Array();
			let p = 0;
			const reader = new DataView( source );
			while ( size > 0 ) {
				const l = reader.getInt8( p ++ );
				if ( l < 0 ) {
					const count = - l;
					size -= count + 1;
					for ( let i = 0; i < count; i ++ ) {
						out.push( reader.getUint8( p ++ ) );
					}
				} else {
					const count = l;
					size -= 2;
					const value = reader.getUint8( p ++ );
					for ( let i = 0; i < count + 1; i ++ ) {
						out.push( value );
					}
				}
			}
			return out;
		}
		function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
			let dataView = new DataView( outBuffer.buffer );
			const width = channelData[ cscSet.idx[ 0 ] ].width;
			const height = channelData[ cscSet.idx[ 0 ] ].height;
			const numComp = 3;
			const numFullBlocksX = Math.floor( width / 8.0 );
			const numBlocksX = Math.ceil( width / 8.0 );
			const numBlocksY = Math.ceil( height / 8.0 );
			const leftoverX = width - ( numBlocksX - 1 ) * 8;
			const leftoverY = height - ( numBlocksY - 1 ) * 8;
			const currAcComp = { value: 0 };
			const currDcComp = new Array( numComp );
			const dctData = new Array( numComp );
			const halfZigBlock = new Array( numComp );
			const rowBlock = new Array( numComp );
			const rowOffsets = new Array( numComp );
			for ( let comp = 0; comp < numComp; ++ comp ) {
				rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
				currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
				dctData[ comp ] = new Float32Array( 64 );
				halfZigBlock[ comp ] = new Uint16Array( 64 );
				rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
			}
			for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
				let maxY = 8;
				if ( blocky == numBlocksY - 1 )
					maxY = leftoverY;
				let maxX = 8;
				for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
					if ( blockx == numBlocksX - 1 )
						maxX = leftoverX;
					for ( let comp = 0; comp < numComp; ++ comp ) {
						halfZigBlock[ comp ].fill( 0 );
						// set block DC component
						halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
						// set block AC components
						unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
						// UnZigZag block to float
						unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
						// decode float dct
						dctInverse( dctData[ comp ] );
					}
					if ( numComp == 3 ) {
						csc709Inverse( dctData );
					}
					for ( let comp = 0; comp < numComp; ++ comp ) {
						convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
					}
				} // blockx
				let offset = 0;
				for ( let comp = 0; comp < numComp; ++ comp ) {
					const type = channelData[ cscSet.idx[ comp ] ].type;
					for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
						offset = rowOffsets[ comp ][ y ];
						for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
							const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
							dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
							dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
							dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
							dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
							dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
							dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
							dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
							dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
							offset += 8 * INT16_SIZE * type;
						}
					}
					// handle partial X blocks
					if ( numFullBlocksX != numBlocksX ) {
						for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
							const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
							const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
							for ( let x = 0; x < maxX; ++ x ) {
								dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
							}
						}
					}
				} // comp
			} // blocky
			const halfRow = new Uint16Array( width );
			dataView = new DataView( outBuffer.buffer );
			// convert channels back to float, if needed
			for ( let comp = 0; comp < numComp; ++ comp ) {
				channelData[ cscSet.idx[ comp ] ].decoded = true;
				const type = channelData[ cscSet.idx[ comp ] ].type;
				if ( channelData[ comp ].type != 2 ) continue;
				for ( let y = 0; y < height; ++ y ) {
					const offset = rowOffsets[ comp ][ y ];
					for ( let x = 0; x < width; ++ x ) {
						halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
					}
					for ( let x = 0; x < width; ++ x ) {
						dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
					}
				}
			}
		}
		function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
			let acValue;
			let dctComp = 1;
			while ( dctComp < 64 ) {
				acValue = acBuffer[ currAcComp.value ];
				if ( acValue == 0xff00 ) {
					dctComp = 64;
				} else if ( acValue >> 8 == 0xff ) {
					dctComp += acValue & 0xff;
				} else {
					halfZigBlock[ dctComp ] = acValue;
					dctComp ++;
				}
				currAcComp.value ++;
			}
		}
		function unZigZag( src, dst ) {
			dst[ 0 ] = decodeFloat16( src[ 0 ] );
			dst[ 1 ] = decodeFloat16( src[ 1 ] );
			dst[ 2 ] = decodeFloat16( src[ 5 ] );
			dst[ 3 ] = decodeFloat16( src[ 6 ] );
			dst[ 4 ] = decodeFloat16( src[ 14 ] );
			dst[ 5 ] = decodeFloat16( src[ 15 ] );
			dst[ 6 ] = decodeFloat16( src[ 27 ] );
			dst[ 7 ] = decodeFloat16( src[ 28 ] );
			dst[ 8 ] = decodeFloat16( src[ 2 ] );
			dst[ 9 ] = decodeFloat16( src[ 4 ] );
			dst[ 10 ] = decodeFloat16( src[ 7 ] );
			dst[ 11 ] = decodeFloat16( src[ 13 ] );
			dst[ 12 ] = decodeFloat16( src[ 16 ] );
			dst[ 13 ] = decodeFloat16( src[ 26 ] );
			dst[ 14 ] = decodeFloat16( src[ 29 ] );
			dst[ 15 ] = decodeFloat16( src[ 42 ] );
			dst[ 16 ] = decodeFloat16( src[ 3 ] );
			dst[ 17 ] = decodeFloat16( src[ 8 ] );
			dst[ 18 ] = decodeFloat16( src[ 12 ] );
			dst[ 19 ] = decodeFloat16( src[ 17 ] );
			dst[ 20 ] = decodeFloat16( src[ 25 ] );
			dst[ 21 ] = decodeFloat16( src[ 30 ] );
			dst[ 22 ] = decodeFloat16( src[ 41 ] );
			dst[ 23 ] = decodeFloat16( src[ 43 ] );
			dst[ 24 ] = decodeFloat16( src[ 9 ] );
			dst[ 25 ] = decodeFloat16( src[ 11 ] );
			dst[ 26 ] = decodeFloat16( src[ 18 ] );
			dst[ 27 ] = decodeFloat16( src[ 24 ] );
			dst[ 28 ] = decodeFloat16( src[ 31 ] );
			dst[ 29 ] = decodeFloat16( src[ 40 ] );
			dst[ 30 ] = decodeFloat16( src[ 44 ] );
			dst[ 31 ] = decodeFloat16( src[ 53 ] );
			dst[ 32 ] = decodeFloat16( src[ 10 ] );
			dst[ 33 ] = decodeFloat16( src[ 19 ] );
			dst[ 34 ] = decodeFloat16( src[ 23 ] );
			dst[ 35 ] = decodeFloat16( src[ 32 ] );
			dst[ 36 ] = decodeFloat16( src[ 39 ] );
			dst[ 37 ] = decodeFloat16( src[ 45 ] );
			dst[ 38 ] = decodeFloat16( src[ 52 ] );
			dst[ 39 ] = decodeFloat16( src[ 54 ] );
			dst[ 40 ] = decodeFloat16( src[ 20 ] );
			dst[ 41 ] = decodeFloat16( src[ 22 ] );
			dst[ 42 ] = decodeFloat16( src[ 33 ] );
			dst[ 43 ] = decodeFloat16( src[ 38 ] );
			dst[ 44 ] = decodeFloat16( src[ 46 ] );
			dst[ 45 ] = decodeFloat16( src[ 51 ] );
			dst[ 46 ] = decodeFloat16( src[ 55 ] );
			dst[ 47 ] = decodeFloat16( src[ 60 ] );
			dst[ 48 ] = decodeFloat16( src[ 21 ] );
			dst[ 49 ] = decodeFloat16( src[ 34 ] );
			dst[ 50 ] = decodeFloat16( src[ 37 ] );
			dst[ 51 ] = decodeFloat16( src[ 47 ] );
			dst[ 52 ] = decodeFloat16( src[ 50 ] );
			dst[ 53 ] = decodeFloat16( src[ 56 ] );
			dst[ 54 ] = decodeFloat16( src[ 59 ] );
			dst[ 55 ] = decodeFloat16( src[ 61 ] );
			dst[ 56 ] = decodeFloat16( src[ 35 ] );
			dst[ 57 ] = decodeFloat16( src[ 36 ] );
			dst[ 58 ] = decodeFloat16( src[ 48 ] );
			dst[ 59 ] = decodeFloat16( src[ 49 ] );
			dst[ 60 ] = decodeFloat16( src[ 57 ] );
			dst[ 61 ] = decodeFloat16( src[ 58 ] );
			dst[ 62 ] = decodeFloat16( src[ 62 ] );
			dst[ 63 ] = decodeFloat16( src[ 63 ] );
		}
		function dctInverse( data ) {
			const a = 0.5 * Math.cos( 3.14159 / 4.0 );
			const b = 0.5 * Math.cos( 3.14159 / 16.0 );
			const c = 0.5 * Math.cos( 3.14159 / 8.0 );
			const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
			const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
			const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
			const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
			const alpha = new Array( 4 );
			const beta = new Array( 4 );
			const theta = new Array( 4 );
			const gamma = new Array( 4 );
			for ( let row = 0; row < 8; ++ row ) {
				const rowPtr = row * 8;
				alpha[ 0 ] = c * data[ rowPtr + 2 ];
				alpha[ 1 ] = f * data[ rowPtr + 2 ];
				alpha[ 2 ] = c * data[ rowPtr + 6 ];
				alpha[ 3 ] = f * data[ rowPtr + 6 ];
				beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
				beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
				beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
				beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
				theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
				theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
				theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
				theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
				gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
				gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
				gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
				gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
				data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
				data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
				data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
				data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
				data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
				data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
				data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
				data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
			}
			for ( let column = 0; column < 8; ++ column ) {
				alpha[ 0 ] = c * data[ 16 + column ];
				alpha[ 1 ] = f * data[ 16 + column ];
				alpha[ 2 ] = c * data[ 48 + column ];
				alpha[ 3 ] = f * data[ 48 + column ];
				beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
				beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
				beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
				beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
				theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
				theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
				theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
				theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
				gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
				gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
				gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
				gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
				data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
				data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
				data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
				data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
				data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
				data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
				data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
				data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
			}
		}
		function csc709Inverse( data ) {
			for ( let i = 0; i < 64; ++ i ) {
				const y = data[ 0 ][ i ];
				const cb = data[ 1 ][ i ];
				const cr = data[ 2 ][ i ];
				data[ 0 ][ i ] = y + 1.5747 * cr;
				data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
				data[ 2 ][ i ] = y + 1.8556 * cb;
			}
		}
		function convertToHalf( src, dst, idx ) {
			for ( let i = 0; i < 64; ++ i ) {
				dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
			}
		}
		function toLinear( float ) {
			if ( float <= 1 ) {
				return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
			} else {
				return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
			}
		}
		function uncompressRAW( info ) {
			return new DataView( info.array.buffer, info.offset.value, info.size );
		}
		function uncompressRLE( info ) {
			const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
			const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
			const tmpBuffer = new Uint8Array( rawBuffer.length );
			predictor( rawBuffer ); // revert predictor
			interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
			return new DataView( tmpBuffer.buffer );
		}
		function uncompressZIP( info ) {
			const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
			const rawBuffer = fflate.unzlibSync( compressed );
			const tmpBuffer = new Uint8Array( rawBuffer.length );
			predictor( rawBuffer ); // revert predictor
			interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
			return new DataView( tmpBuffer.buffer );
		}
		function uncompressPIZ( info ) {
			const inDataView = info.viewer;
			const inOffset = { value: info.offset.value };
			const outBuffer = new Uint16Array( info.width * info.scanlineBlockSize * ( info.channels * info.type ) );
			const bitmap = new Uint8Array( BITMAP_SIZE );
			// Setup channel info
			let outBufferEnd = 0;
			const pizChannelData = new Array( info.channels );
			for ( let i = 0; i < info.channels; i ++ ) {
				pizChannelData[ i ] = {};
				pizChannelData[ i ][ 'start' ] = outBufferEnd;
				pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
				pizChannelData[ i ][ 'nx' ] = info.width;
				pizChannelData[ i ][ 'ny' ] = info.lines;
				pizChannelData[ i ][ 'size' ] = info.type;
				outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
			}
			// Read range compression data
			const minNonZero = parseUint16( inDataView, inOffset );
			const maxNonZero = parseUint16( inDataView, inOffset );
			if ( maxNonZero >= BITMAP_SIZE ) {
				throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
			}
			if ( minNonZero <= maxNonZero ) {
				for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
					bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
				}
			}
			// Reverse LUT
			const lut = new Uint16Array( USHORT_RANGE );
			const maxValue = reverseLutFromBitmap( bitmap, lut );
			const length = parseUint32( inDataView, inOffset );
			// Huffman decoding
			hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
			// Wavelet decoding
			for ( let i = 0; i < info.channels; ++ i ) {
				const cd = pizChannelData[ i ];
				for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
					wav2Decode(
						outBuffer,
						cd.start + j,
						cd.nx,
						cd.size,
						cd.ny,
						cd.nx * cd.size,
						maxValue
					);
				}
			}
			// Expand the pixel data to their original range
			applyLut( lut, outBuffer, outBufferEnd );
			// Rearrange the pixel data into the format expected by the caller.
			let tmpOffset = 0;
			const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
			for ( let y = 0; y < info.lines; y ++ ) {
				for ( let c = 0; c < info.channels; c ++ ) {
					const cd = pizChannelData[ c ];
					const n = cd.nx * cd.size;
					const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
					tmpBuffer.set( cp, tmpOffset );
					tmpOffset += n * INT16_SIZE;
					cd.end += n;
				}
			}
			return new DataView( tmpBuffer.buffer );
		}
		function uncompressPXR( info ) {
			const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
			const rawBuffer = fflate.unzlibSync( compressed );
			const sz = info.lines * info.channels * info.width;
			const tmpBuffer = ( info.type == 1 ) ? new Uint16Array( sz ) : new Uint32Array( sz );
			let tmpBufferEnd = 0;
			let writePtr = 0;
			const ptr = new Array( 4 );
			for ( let y = 0; y < info.lines; y ++ ) {
				for ( let c = 0; c < info.channels; c ++ ) {
					let pixel = 0;
					switch ( info.type ) {
						case 1:
							ptr[ 0 ] = tmpBufferEnd;
							ptr[ 1 ] = ptr[ 0 ] + info.width;
							tmpBufferEnd = ptr[ 1 ] + info.width;
							for ( let j = 0; j < info.width; ++ j ) {
								const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
								pixel += diff;
								tmpBuffer[ writePtr ] = pixel;
								writePtr ++;
							}
							break;
						case 2:
							ptr[ 0 ] = tmpBufferEnd;
							ptr[ 1 ] = ptr[ 0 ] + info.width;
							ptr[ 2 ] = ptr[ 1 ] + info.width;
							tmpBufferEnd = ptr[ 2 ] + info.width;
							for ( let j = 0; j < info.width; ++ j ) {
								const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
								pixel += diff;
								tmpBuffer[ writePtr ] = pixel;
								writePtr ++;
							}
							break;
					}
				}
			}
			return new DataView( tmpBuffer.buffer );
		}
		function uncompressDWA( info ) {
			const inDataView = info.viewer;
			const inOffset = { value: info.offset.value };
			const outBuffer = new Uint8Array( info.width * info.lines * ( info.channels * info.type * INT16_SIZE ) );
			// Read compression header information
			const dwaHeader = {
				version: parseInt64( inDataView, inOffset ),
				unknownUncompressedSize: parseInt64( inDataView, inOffset ),
				unknownCompressedSize: parseInt64( inDataView, inOffset ),
				acCompressedSize: parseInt64( inDataView, inOffset ),
				dcCompressedSize: parseInt64( inDataView, inOffset ),
				rleCompressedSize: parseInt64( inDataView, inOffset ),
				rleUncompressedSize: parseInt64( inDataView, inOffset ),
				rleRawSize: parseInt64( inDataView, inOffset ),
				totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
				totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
				acCompression: parseInt64( inDataView, inOffset )
			};
			if ( dwaHeader.version < 2 )
				throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
			// Read channel ruleset information
			const channelRules = new Array();
			let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
			while ( ruleSize > 0 ) {
				const name = parseNullTerminatedString( inDataView.buffer, inOffset );
				const value = parseUint8( inDataView, inOffset );
				const compression = ( value >> 2 ) & 3;
				const csc = ( value >> 4 ) - 1;
				const index = new Int8Array( [ csc ] )[ 0 ];
				const type = parseUint8( inDataView, inOffset );
				channelRules.push( {
					name: name,
					index: index,
					type: type,
					compression: compression,
				} );
				ruleSize -= name.length + 3;
			}
			// Classify channels
			const channels = EXRHeader.channels;
			const channelData = new Array( info.channels );
			for ( let i = 0; i < info.channels; ++ i ) {
				const cd = channelData[ i ] = {};
				const channel = channels[ i ];
				cd.name = channel.name;
				cd.compression = UNKNOWN;
				cd.decoded = false;
				cd.type = channel.pixelType;
				cd.pLinear = channel.pLinear;
				cd.width = info.width;
				cd.height = info.lines;
			}
			const cscSet = {
				idx: new Array( 3 )
			};
			for ( let offset = 0; offset < info.channels; ++ offset ) {
				const cd = channelData[ offset ];
				for ( let i = 0; i < channelRules.length; ++ i ) {
					const rule = channelRules[ i ];
					if ( cd.name == rule.name ) {
						cd.compression = rule.compression;
						if ( rule.index >= 0 ) {
							cscSet.idx[ rule.index ] = offset;
						}
						cd.offset = offset;
					}
				}
			}
			let acBuffer, dcBuffer, rleBuffer;
			// Read DCT - AC component data
			if ( dwaHeader.acCompressedSize > 0 ) {
				switch ( dwaHeader.acCompression ) {
					case STATIC_HUFFMAN:
						acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
						hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
						break;
					case DEFLATE:
						const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
						const data = fflate.unzlibSync( compressed );
						acBuffer = new Uint16Array( data.buffer );
						inOffset.value += dwaHeader.totalAcUncompressedCount;
						break;
				}
			}
			// Read DCT - DC component data
			if ( dwaHeader.dcCompressedSize > 0 ) {
				const zlibInfo = {
					array: info.array,
					offset: inOffset,
					size: dwaHeader.dcCompressedSize
				};
				dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
				inOffset.value += dwaHeader.dcCompressedSize;
			}
			// Read RLE compressed data
			if ( dwaHeader.rleRawSize > 0 ) {
				const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
				const data = fflate.unzlibSync( compressed );
				rleBuffer = decodeRunLength( data.buffer );
				inOffset.value += dwaHeader.rleCompressedSize;
			}
			// Prepare outbuffer data offset
			let outBufferEnd = 0;
			const rowOffsets = new Array( channelData.length );
			for ( let i = 0; i < rowOffsets.length; ++ i ) {
				rowOffsets[ i ] = new Array();
			}
			for ( let y = 0; y < info.lines; ++ y ) {
				for ( let chan = 0; chan < channelData.length; ++ chan ) {
					rowOffsets[ chan ].push( outBufferEnd );
					outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
				}
			}
			// Lossy DCT decode RGB channels
			lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
			// Decode other channels
			for ( let i = 0; i < channelData.length; ++ i ) {
				const cd = channelData[ i ];
				if ( cd.decoded ) continue;
				switch ( cd.compression ) {
					case RLE:
						let row = 0;
						let rleOffset = 0;
						for ( let y = 0; y < info.lines; ++ y ) {
							let rowOffsetBytes = rowOffsets[ i ][ row ];
							for ( let x = 0; x < cd.width; ++ x ) {
								for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
									outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
								}
								rleOffset ++;
							}
							row ++;
						}
						break;
					case LOSSY_DCT: // skip
					default:
						throw new Error( 'EXRLoader.parse: unsupported channel compression' );
				}
			}
			return new DataView( outBuffer.buffer );
		}
		function parseNullTerminatedString( buffer, offset ) {
			const uintBuffer = new Uint8Array( buffer );
			let endOffset = 0;
			while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
				endOffset += 1;
			}
			const stringValue = new TextDecoder().decode(
				uintBuffer.slice( offset.value, offset.value + endOffset )
			);
			offset.value = offset.value + endOffset + 1;
			return stringValue;
		}
		function parseFixedLengthString( buffer, offset, size ) {
			const stringValue = new TextDecoder().decode(
				new Uint8Array( buffer ).slice( offset.value, offset.value + size )
			);
			offset.value = offset.value + size;
			return stringValue;
		}
		function parseRational( dataView, offset ) {
			const x = parseInt32( dataView, offset );
			const y = parseUint32( dataView, offset );
			return [ x, y ];
		}
		function parseTimecode( dataView, offset ) {
			const x = parseUint32( dataView, offset );
			const y = parseUint32( dataView, offset );
			return [ x, y ];
		}
		function parseInt32( dataView, offset ) {
			const Int32 = dataView.getInt32( offset.value, true );
			offset.value = offset.value + INT32_SIZE;
			return Int32;
		}
		function parseUint32( dataView, offset ) {
			const Uint32 = dataView.getUint32( offset.value, true );
			offset.value = offset.value + INT32_SIZE;
			return Uint32;
		}
		function parseUint8Array( uInt8Array, offset ) {
			const Uint8 = uInt8Array[ offset.value ];
			offset.value = offset.value + INT8_SIZE;
			return Uint8;
		}
		function parseUint8( dataView, offset ) {
			const Uint8 = dataView.getUint8( offset.value );
			offset.value = offset.value + INT8_SIZE;
			return Uint8;
		}
		const parseInt64 = function ( dataView, offset ) {
			let int;
			if ( 'getBigInt64' in DataView.prototype ) {
				int = Number( dataView.getBigInt64( offset.value, true ) );
			} else {
				int = dataView.getUint32( offset.value + 4, true ) + Number( dataView.getUint32( offset.value, true ) << 32 );
			}
			offset.value += ULONG_SIZE;
			return int;
		};
		function parseFloat32( dataView, offset ) {
			const float = dataView.getFloat32( offset.value, true );
			offset.value += FLOAT32_SIZE;
			return float;
		}
		function decodeFloat32( dataView, offset ) {
			return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
		}
		// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
		function decodeFloat16( binary ) {
			const exponent = ( binary & 0x7C00 ) >> 10,
				fraction = binary & 0x03FF;
			return ( binary >> 15 ? - 1 : 1 ) * (
				exponent ?
					(
						exponent === 0x1F ?
							fraction ? NaN : Infinity :
							Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
					) :
					6.103515625e-5 * ( fraction / 0x400 )
			);
		}
		function parseUint16( dataView, offset ) {
			const Uint16 = dataView.getUint16( offset.value, true );
			offset.value += INT16_SIZE;
			return Uint16;
		}
		function parseFloat16( buffer, offset ) {
			return decodeFloat16( parseUint16( buffer, offset ) );
		}
		function parseChlist( dataView, buffer, offset, size ) {
			const startOffset = offset.value;
			const channels = [];
			while ( offset.value < ( startOffset + size - 1 ) ) {
				const name = parseNullTerminatedString( buffer, offset );
				const pixelType = parseInt32( dataView, offset );
				const pLinear = parseUint8( dataView, offset );
				offset.value += 3; // reserved, three chars
				const xSampling = parseInt32( dataView, offset );
				const ySampling = parseInt32( dataView, offset );
				channels.push( {
					name: name,
					pixelType: pixelType,
					pLinear: pLinear,
					xSampling: xSampling,
					ySampling: ySampling
				} );
			}
			offset.value += 1;
			return channels;
		}
		function parseChromaticities( dataView, offset ) {
			const redX = parseFloat32( dataView, offset );
			const redY = parseFloat32( dataView, offset );
			const greenX = parseFloat32( dataView, offset );
			const greenY = parseFloat32( dataView, offset );
			const blueX = parseFloat32( dataView, offset );
			const blueY = parseFloat32( dataView, offset );
			const whiteX = parseFloat32( dataView, offset );
			const whiteY = parseFloat32( dataView, offset );
			return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
		}
		function parseCompression( dataView, offset ) {
			const compressionCodes = [
				'NO_COMPRESSION',
				'RLE_COMPRESSION',
				'ZIPS_COMPRESSION',
				'ZIP_COMPRESSION',
				'PIZ_COMPRESSION',
				'PXR24_COMPRESSION',
				'B44_COMPRESSION',
				'B44A_COMPRESSION',
				'DWAA_COMPRESSION',
				'DWAB_COMPRESSION'
			];
			const compression = parseUint8( dataView, offset );
			return compressionCodes[ compression ];
		}
		function parseBox2i( dataView, offset ) {
			const xMin = parseUint32( dataView, offset );
			const yMin = parseUint32( dataView, offset );
			const xMax = parseUint32( dataView, offset );
			const yMax = parseUint32( dataView, offset );
			return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
		}
		function parseLineOrder( dataView, offset ) {
			const lineOrders = [
				'INCREASING_Y'
			];
			const lineOrder = parseUint8( dataView, offset );
			return lineOrders[ lineOrder ];
		}
		function parseV2f( dataView, offset ) {
			const x = parseFloat32( dataView, offset );
			const y = parseFloat32( dataView, offset );
			return [ x, y ];
		}
		function parseV3f( dataView, offset ) {
			const x = parseFloat32( dataView, offset );
			const y = parseFloat32( dataView, offset );
			const z = parseFloat32( dataView, offset );
			return [ x, y, z ];
		}
		function parseValue( dataView, buffer, offset, type, size ) {
			if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
				return parseFixedLengthString( buffer, offset, size );
			} else if ( type === 'chlist' ) {
				return parseChlist( dataView, buffer, offset, size );
			} else if ( type === 'chromaticities' ) {
				return parseChromaticities( dataView, offset );
			} else if ( type === 'compression' ) {
				return parseCompression( dataView, offset );
			} else if ( type === 'box2i' ) {
				return parseBox2i( dataView, offset );
			} else if ( type === 'lineOrder' ) {
				return parseLineOrder( dataView, offset );
			} else if ( type === 'float' ) {
				return parseFloat32( dataView, offset );
			} else if ( type === 'v2f' ) {
				return parseV2f( dataView, offset );
			} else if ( type === 'v3f' ) {
				return parseV3f( dataView, offset );
			} else if ( type === 'int' ) {
				return parseInt32( dataView, offset );
			} else if ( type === 'rational' ) {
				return parseRational( dataView, offset );
			} else if ( type === 'timecode' ) {
				return parseTimecode( dataView, offset );
			} else if ( type === 'preview' ) {
				offset.value += size;
				return 'skipped';
			} else {
				offset.value += size;
				return undefined;
			}
		}
		function parseHeader( dataView, buffer, offset ) {
			const EXRHeader = {};
			if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
				throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
			}
			EXRHeader.version = dataView.getUint8( 4 );
			const spec = dataView.getUint8( 5 ); // fullMask
			EXRHeader.spec = {
				singleTile: !! ( spec & 2 ),
				longName: !! ( spec & 4 ),
				deepFormat: !! ( spec & 8 ),
				multiPart: !! ( spec & 16 ),
			};
			// start of header
			offset.value = 8; // start at 8 - after pre-amble
			let keepReading = true;
			while ( keepReading ) {
				const attributeName = parseNullTerminatedString( buffer, offset );
				if ( attributeName == 0 ) {
					keepReading = false;
				} else {
					const attributeType = parseNullTerminatedString( buffer, offset );
					const attributeSize = parseUint32( dataView, offset );
					const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
					if ( attributeValue === undefined ) {
						console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
					} else {
						EXRHeader[ attributeName ] = attributeValue;
					}
				}
			}
			if ( ( spec & ~ 0x04 ) != 0 ) { // unsupported tiled, deep-image, multi-part
				console.error( 'THREE.EXRHeader:', EXRHeader );
				throw new Error( 'THREE.EXRLoader: Provided file is currently unsupported.' );
			}
			return EXRHeader;
		}
		function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType ) {
			const EXRDecoder = {
				size: 0,
				viewer: dataView,
				array: uInt8Array,
				offset: offset,
				width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
				height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
				channels: EXRHeader.channels.length,
				bytesPerLine: null,
				lines: null,
				inputSize: null,
				type: EXRHeader.channels[ 0 ].pixelType,
				uncompress: null,
				getter: null,
				format: null,
				colorSpace: LinearSRGBColorSpace,
			};
			switch ( EXRHeader.compression ) {
				case 'NO_COMPRESSION':
					EXRDecoder.lines = 1;
					EXRDecoder.uncompress = uncompressRAW;
					break;
				case 'RLE_COMPRESSION':
					EXRDecoder.lines = 1;
					EXRDecoder.uncompress = uncompressRLE;
					break;
				case 'ZIPS_COMPRESSION':
					EXRDecoder.lines = 1;
					EXRDecoder.uncompress = uncompressZIP;
					break;
				case 'ZIP_COMPRESSION':
					EXRDecoder.lines = 16;
					EXRDecoder.uncompress = uncompressZIP;
					break;
				case 'PIZ_COMPRESSION':
					EXRDecoder.lines = 32;
					EXRDecoder.uncompress = uncompressPIZ;
					break;
				case 'PXR24_COMPRESSION':
					EXRDecoder.lines = 16;
					EXRDecoder.uncompress = uncompressPXR;
					break;
				case 'DWAA_COMPRESSION':
					EXRDecoder.lines = 32;
					EXRDecoder.uncompress = uncompressDWA;
					break;
				case 'DWAB_COMPRESSION':
					EXRDecoder.lines = 256;
					EXRDecoder.uncompress = uncompressDWA;
					break;
				default:
					throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
			}
			EXRDecoder.scanlineBlockSize = EXRDecoder.lines;
			if ( EXRDecoder.type == 1 ) {
				// half
				switch ( outputType ) {
					case FloatType:
						EXRDecoder.getter = parseFloat16;
						EXRDecoder.inputSize = INT16_SIZE;
						break;
					case HalfFloatType:
						EXRDecoder.getter = parseUint16;
						EXRDecoder.inputSize = INT16_SIZE;
						break;
				}
			} else if ( EXRDecoder.type == 2 ) {
				// float
				switch ( outputType ) {
					case FloatType:
						EXRDecoder.getter = parseFloat32;
						EXRDecoder.inputSize = FLOAT32_SIZE;
						break;
					case HalfFloatType:
						EXRDecoder.getter = decodeFloat32;
						EXRDecoder.inputSize = FLOAT32_SIZE;
				}
			} else {
				throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
			}
			EXRDecoder.blockCount = ( EXRHeader.dataWindow.yMax + 1 ) / EXRDecoder.scanlineBlockSize;
			for ( let i = 0; i < EXRDecoder.blockCount; i ++ )
				parseInt64( dataView, offset ); // scanlineOffset
			// we should be passed the scanline offset table, ready to start reading pixel data.
			// RGB images will be converted to RGBA format, preventing software emulation in select devices.
			EXRDecoder.outputChannels = ( ( EXRDecoder.channels == 3 ) ? 4 : EXRDecoder.channels );
			const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
			switch ( outputType ) {
				case FloatType:
					EXRDecoder.byteArray = new Float32Array( size );
					// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
					if ( EXRDecoder.channels < EXRDecoder.outputChannels )
						EXRDecoder.byteArray.fill( 1, 0, size );
					break;
				case HalfFloatType:
					EXRDecoder.byteArray = new Uint16Array( size );
					if ( EXRDecoder.channels < EXRDecoder.outputChannels )
						EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
					break;
				default:
					console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
					break;
			}
			EXRDecoder.bytesPerLine = EXRDecoder.width * EXRDecoder.inputSize * EXRDecoder.channels;
			if ( EXRDecoder.outputChannels == 4 ) {
				EXRDecoder.format = RGBAFormat;
				EXRDecoder.colorSpace = LinearSRGBColorSpace;
			} else {
				EXRDecoder.format = RedFormat;
				EXRDecoder.colorSpace = NoColorSpace;
			}
			return EXRDecoder;
		}
		// start parsing file [START]
		const bufferDataView = new DataView( buffer );
		const uInt8Array = new Uint8Array( buffer );
		const offset = { value: 0 };
		// get header information and validate format.
		const EXRHeader = parseHeader( bufferDataView, buffer, offset );
		// get input compression information and prepare decoding.
		const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type );
		const tmpOffset = { value: 0 };
		const channelOffsets = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
		for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.scanlineBlockSize; scanlineBlockIdx ++ ) {
			const line = parseUint32( bufferDataView, offset ); // line_no
			EXRDecoder.size = parseUint32( bufferDataView, offset ); // data_len
			EXRDecoder.lines = ( ( line + EXRDecoder.scanlineBlockSize > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.scanlineBlockSize );
			const isCompressed = EXRDecoder.size < EXRDecoder.lines * EXRDecoder.bytesPerLine;
			const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
			offset.value += EXRDecoder.size;
			for ( let line_y = 0; line_y < EXRDecoder.scanlineBlockSize; line_y ++ ) {
				const true_y = line_y + scanlineBlockIdx * EXRDecoder.scanlineBlockSize;
				if ( true_y >= EXRDecoder.height ) break;
				for ( let channelID = 0; channelID < EXRDecoder.channels; channelID ++ ) {
					const cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
					for ( let x = 0; x < EXRDecoder.width; x ++ ) {
						tmpOffset.value = ( line_y * ( EXRDecoder.channels * EXRDecoder.width ) + channelID * EXRDecoder.width + x ) * EXRDecoder.inputSize;
						const outIndex = ( EXRDecoder.height - 1 - true_y ) * ( EXRDecoder.width * EXRDecoder.outputChannels ) + x * EXRDecoder.outputChannels + cOff;
						EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
					}
				}
			}
		}
		return {
			header: EXRHeader,
			width: EXRDecoder.width,
			height: EXRDecoder.height,
			data: EXRDecoder.byteArray,
			format: EXRDecoder.format,
			colorSpace: EXRDecoder.colorSpace,
			type: this.type,
		};
	}
	setDataType( value ) {
		this.type = value;
		return this;
	}
	load( url, onLoad, onProgress, onError ) {
		function onLoadCallback( texture, texData ) {
			texture.colorSpace = texData.colorSpace;
			texture.minFilter = LinearFilter;
			texture.magFilter = LinearFilter;
			texture.generateMipmaps = false;
			texture.flipY = false;
			if ( onLoad ) onLoad( texture, texData );
		}
		return super.load( url, onLoadCallback, onProgress, onError );
	}
}
export { EXRLoader };