File: //var/www/aspa/three/addons/effects/StereoEffect.js
import {
	StereoCamera,
	Vector2
} from 'three';
class StereoEffect {
	constructor( renderer ) {
		const _stereo = new StereoCamera();
		_stereo.aspect = 0.5;
		const size = new Vector2();
		this.setEyeSeparation = function ( eyeSep ) {
			_stereo.eyeSep = eyeSep;
		};
		this.setSize = function ( width, height ) {
			renderer.setSize( width, height );
		};
		this.render = function ( scene, camera ) {
			if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
			if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
			_stereo.update( camera );
			renderer.getSize( size );
			if ( renderer.autoClear ) renderer.clear();
			renderer.setScissorTest( true );
			renderer.setScissor( 0, 0, size.width / 2, size.height );
			renderer.setViewport( 0, 0, size.width / 2, size.height );
			renderer.render( scene, _stereo.cameraL );
			renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
			renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
			renderer.render( scene, _stereo.cameraR );
			renderer.setScissorTest( false );
		};
	}
}
export { StereoEffect };