File: //var/www/aspa/three/addons/controls/PointerLockControls.js
import {
	Euler,
	EventDispatcher,
	Vector3
} from 'three';
const _euler = new Euler( 0, 0, 0, 'YXZ' );
const _vector = new Vector3();
const _changeEvent = { type: 'change' };
const _lockEvent = { type: 'lock' };
const _unlockEvent = { type: 'unlock' };
const _PI_2 = Math.PI / 2;
class PointerLockControls extends EventDispatcher {
	constructor( camera, domElement ) {
		super();
		this.camera = camera;
		this.domElement = domElement;
		this.isLocked = false;
		// Set to constrain the pitch of the camera
		// Range is 0 to Math.PI radians
		this.minPolarAngle = 0; // radians
		this.maxPolarAngle = Math.PI; // radians
		this.pointerSpeed = 1.0;
		this._onMouseMove = onMouseMove.bind( this );
		this._onPointerlockChange = onPointerlockChange.bind( this );
		this._onPointerlockError = onPointerlockError.bind( this );
		this.connect();
	}
	connect() {
		this.domElement.ownerDocument.addEventListener( 'mousemove', this._onMouseMove );
		this.domElement.ownerDocument.addEventListener( 'pointerlockchange', this._onPointerlockChange );
		this.domElement.ownerDocument.addEventListener( 'pointerlockerror', this._onPointerlockError );
	}
	disconnect() {
		this.domElement.ownerDocument.removeEventListener( 'mousemove', this._onMouseMove );
		this.domElement.ownerDocument.removeEventListener( 'pointerlockchange', this._onPointerlockChange );
		this.domElement.ownerDocument.removeEventListener( 'pointerlockerror', this._onPointerlockError );
	}
	dispose() {
		this.disconnect();
	}
	getObject() { // retaining this method for backward compatibility
		return this.camera;
	}
	getDirection( v ) {
		return v.set( 0, 0, - 1 ).applyQuaternion( this.camera.quaternion );
	}
	moveForward( distance ) {
		// move forward parallel to the xz-plane
		// assumes camera.up is y-up
		const camera = this.camera;
		_vector.setFromMatrixColumn( camera.matrix, 0 );
		_vector.crossVectors( camera.up, _vector );
		camera.position.addScaledVector( _vector, distance );
	}
	moveRight( distance ) {
		const camera = this.camera;
		_vector.setFromMatrixColumn( camera.matrix, 0 );
		camera.position.addScaledVector( _vector, distance );
	}
	lock() {
		this.domElement.requestPointerLock();
	}
	unlock() {
		this.domElement.ownerDocument.exitPointerLock();
	}
}
// event listeners
function onMouseMove( event ) {
	if ( this.isLocked === false ) return;
	const movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
	const movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
	const camera = this.camera;
	_euler.setFromQuaternion( camera.quaternion );
	_euler.y -= movementX * 0.002 * this.pointerSpeed;
	_euler.x -= movementY * 0.002 * this.pointerSpeed;
	_euler.x = Math.max( _PI_2 - this.maxPolarAngle, Math.min( _PI_2 - this.minPolarAngle, _euler.x ) );
	camera.quaternion.setFromEuler( _euler );
	this.dispatchEvent( _changeEvent );
}
function onPointerlockChange() {
	if ( this.domElement.ownerDocument.pointerLockElement === this.domElement ) {
		this.dispatchEvent( _lockEvent );
		this.isLocked = true;
	} else {
		this.dispatchEvent( _unlockEvent );
		this.isLocked = false;
	}
}
function onPointerlockError() {
	console.error( 'THREE.PointerLockControls: Unable to use Pointer Lock API' );
}
export { PointerLockControls };